Grand Cross Calculator: Weapons Update

Posted by Jetlogs @ 11:29 pm
Category: Video Games

Its been a long time since the Grand Cross Calculator was updated. Just added the following weapons into the database:

  • Thin Blade
  • Naght Seiger Twin Edge (Water)
  • Naght Seiger Twin Edge (Fire)
  • Blade of Atroce
  • Bloody Eater
  • Muscle Cutter
  • Battle Hook
  • Hunting Spear
  • Long Horn
  • Bardiche
  • Doom Slayer
  • Heart Breaker
  • Hurricane Fury
  • Mes
  • Thanks for the suggestions.


    Grand Cross Calculator: Pre-final Version

    Posted by Jetlogs @ 7:54 pm
    Category: PHP, Video Games, Web Development, jQuery

    With great improvements in both performance and presentation, the pre-final GC calc has been released. Most of the codes were rewritten to include the additional options.

    The calc now supports additional options namely:

  • Enemy Element
  • Weapon Size Penalties
  • The only thing missing for the calc are the additional options for buffs like Blessing, and Impositio Manus. And also the final addition will be the monster data, which I will do once I have some extra slacking time


    Minor Updates: GC Calc

    Posted by Jetlogs @ 1:39 am
    Category: PHP, Video Games, Web Development, jQuery

    Its a very busy week so I’ll just post what has changed on the Grand Cross Damage Calculator for Ragnarok Online since the last update:

    05/12/2007 - Added effect of DEX to min / max ATK values
    05/12/2007 - Added GC damage computation for Bow type weapons
    05/16/2007 - Added the effects of Picky Card and “The Sign” accessory as options
    05/22/2007 - Added DEF / MDEF reductions to equation

    As an added bonus, here are some words on wisdom in family planning:

    Rear Entrance


    Provoke has no effect on Grand Cross

    Posted by Jetlogs @ 11:21 pm
    Category: Video Games

    It seems that I had encountered another hurdle in the development of my GC Calc. The problem is that in doing research on the overall output damage, you must have to find all the variables affecting it. And testing it was another issue altogether. One of the major hurdles I encountered was determining whether the provoke status (either through players provoking you, aloe vera effect, or auto-berserk status) had a major impact on GC damage. It might seem logical at first since provoke lv10 will add 32% to your ATK output. This will also mean that the physical part of GC damage will be multiplied by 132%. Read more »


    Grand Cross Trivia

    Posted by Jetlogs @ 12:01 am
    Category: Video Games

    During the development of my Grand Cross Calculator, I noticed a curious property of Grand Cross 10, that I had neglected until now. When I checked the formula, I just had to try it on my Paladin to see if it’s true. Read more »


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